This is the eighth article of the Android Game Programming series. In this article, I will discuss how to manage files
Continue ReadingCategory Archives: Programming (page 4)
Learn programming through practical, project-based tutorials covering a wide range of languages and technologies. This category includes beginner-friendly guides on HTML and CSS — the building blocks of the web — as well as tutorials on YAML for configuration management, overviews of the top programming languages to learn, and hands-on coding projects that help you build real skills. All tutorials follow the philosophy of learning by doing: understanding a concept is best achieved by building something with it.
In this article, I will introduce a basic android programming concept, the activity lifecycle.
Continue ReadingThis is the sixth article of the Android Game Programming series. Here, I would like to show you how to use Design Patterns in your first video.
Continue ReadingIn this article I want to explain basic video game programming principles in order to help you to write your first Android video game.
Continue ReadingThis is the third article of Android Game Development series. Here I would like to explain, step by step, how to create an Android application.
Continue ReadingThis is the first article of the Android Game Programming series where I will show you how to write your first Android game: Droids a Tetris clone.
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